PSVR and Move controllers are a lot cheaper than the Rift and Vives in the world, but that price comes with a few downsides. Unlike other headsets, PSVR uses bright light sources tracked by the PS4 camera that can be affected by external sources.
If, like me, you live in a particularly bright area of the world, I live in the desert, it’s always bright, then the light coming through your windows might be enough to block your PS4 camera from receiving a light signal from your PSVR or move your controllers .
So what can we do?
Well, the obvious answer is to close the light, hide in the dark, become the night! Sorry, I had a Batman moment. Reducing the light entering the camera is the only way to fix this, and we have some handy pointers.
Have you noticed that when you photograph a person with the sun behind them, the camera makes them a dark shadow? The exact problem occurs on PSVR as well. Try to move the camera so that it is pointed away from any direct sources if possible. Obviously this isn’t possible all the time if you want it next to your TV, but remember you don’t need a TV to play VR so it’s possible to move the camera around to fit this.
Learn how to play PSVR without a TV.
Blinds and Curtains.
I know it’s simple, but pulling up curtains or blinds will solve this problem immediately. In my house, light still pours through my blinds, Southern California sunlight, but by closing them, the light scatters enough to allow PSVR’s blue light to track. I’m sure Sony worked on this issue prior to release, so it really only happens in extreme cases.
By creating a dedicated VR room with only artificial lights, you can control every aspect of your virtual reality. Perhaps you could make it look like a bat cave?
Okay, maybe the last one isn’t a good idea, but the easy problem for PSVR is easily solved by the first two, so you should move on.
If you have any tips or photos of your VR mockups, we’d love to see them. Head to the VRHeads forum to show us!