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We continue a series of reviews with an analysis of the performance of the main games of the past 2019. We recently published extensive testing of video cards in Gears 5 and The Outer Worlds. Next up is Star Wars Jedi: Fallen Order.
This is a successful action adventure in the Star Wars universe, which skillfully combines different game elements borrowed from other games. Jedi: Fallen Order demonstrates an excellent level of character development and pleases with beautiful staged scenes with characters.


In the course of the story, the action takes place on different planets, but mostly gloomy landscapes and the corresponding atmosphere dominate. Around we often see the poor scenery of abandoned planets and dilapidated settlements. This paucity of scenery is frankly striking, but the lighting and juicy effects compensate for the design flaws.


The game is based on Unreal Engine 4, only DirectX 11 is supported. The game offers several quality profiles with a maximum level of Epic. Aggressive post-processing effects partly play a negative role, blurring the picture and reducing clarity. Therefore, we recommend turning off camera shake, chromatic aberration, and dynamic resolution.
Test participants
Top solutions, mid-range video cards and budget models have been tested.
The most powerful graphics card is the GeForce RTX 2080 Ti Founders Edition. Recall that for the older Turing, the Founders Edition option implies a slight acceleration in Boost frequencies.

There is the flagship NVIDIA of the old generation — GeForce GTX 1080 Ti in the reference version.

From AMD’s side, the most powerful solution at the moment is the Radeon VII.

Full list of participants:
All video cards were brought to the standard frequencies for their series. Acceleration was not used.
Characteristics of test participants
Video adapter | GeForce RTX 2080 Ti FE | GeForce GTX 1080 Ti | GeForce RTX 2070 Super | GeForce RTX 2060 Super | GeForce GTX 1660 Super | GeForce GTX 1660 | GeForce GTX 1650 Super | GeForce GTX 1060 6GB | GeForce GTX 780 Ti | Radeon VII | Radeon RX 5700 XT | Radeon RX 5700 | Radeon RX 5600 XT | Radeon RX 5500 XT | Radeon RX 580 | Radeon RX 480 | Radeon RX 570 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Core | TU102 | GP102 | TU104 | TU106 | TU116 | TU116 | TU116 | GP106 | GK110 | Vega 20 | Navi 10 | Navi 10 | Navi 10 | Navi 14 | Polaris 20 | Polaris 10 | Polaris 20 |
Number of transistors, million pieces | 18600 | 12000 | 13600 | 10800 | 6600 | 6600 | 6600 | 4400 | 7100 | 13200 | 10300 | 10300 | 10300 | 6400 | 5700 | 5700 | 5700 |
Process technology, nm | 12 | 16 | 12 | 12 | 12 | 12 | 12 | 16 | 28 | 7 | 7 | 7 | 7 | 7 | 14 | 14 | 14 |
Core area, sq. mm | 754 | 471 | 545 | 445 | 284 | 284 | 284 | 200 | 561 | 331 | 251 | 251 | 251 | 158 | 232 | 232 | 232 |
Number of CUDA Stream Processors | 4352 | 3584 | 2560 | 2176 | 1408 | 1408 | 1280 | 1280 | 2880 | 3840 | 2560 | 2304 | 2304 | 1408 | 2304 | 2304 | 2048 |
Number of texture blocks | 272 | 224 | 160 | 136 | 88 | 88 | 80 | 80 | 240 | 240 | 160 | 144 | 144 | 88 | 144 | 144 | 128 |
Number of render units | 88 | 88 | 64 | 64 | 48 | 48 | 32 | 48 | 48 | 64 | 64 | 64 | 64 | 32 | 32 | 32 | 32 |
Core frequency, MHz: Base-Boost | 1350–1635 | 1480–1582 | 1605–1770 | 1470–1650 | 1530–1785 | 1530–1785 | 1530–1725 | 1506–1708 | 875–926 | 1400–1750 | 1605–1905 | 1465–1725 | 1130–1560 | 1607–1845 | 1257–1340 | 1120–1266 | 1168–1244 |
Memory bus, bit | 352 | 352 | 256 | 256 | 192 | 192 | 128 | 192 | 384 | 4096 | 256 | 256 | 192 | 128 | 256 | 256 | 256 |
Memory type | GDDR6 | GDDR5X | GDDR6 | GDDR6 | GDDR5 | GDDR5 | GDDR6 | GDDR5 | GDDR5 | HBM2 | GDDR6 | GDDR6 | GDDR6 | GDDR6 | GDDR5 | GDDR5 | GDDR5 |
Memory frequency, MHz | 14000 | 11008 | 14000 | 14000 | 14000 | 8000 | 12000 | 8000 | 7000 | 2000 | 14000 | 12000 | 14000 | 14000 | 8000 | 8000 | 7000 |
Memory size, GB | 11 | 11 | 8 | 8 | 6 | 6 | 4 | 6 | 3 | 16 | 8 | 6 | 8 | 4 | 8 | 8192 | 4096 |
Supported version of DirectX | 12 (12_1) | 12 (12_1) | 12 (12_1) | 12 (12_1) | 12 (12_1) | 12 (12_1) | 12 (12_1) | 12 (12_1) | 12 (11_1) | 12 (12_1) | 12 (12_1) | 12 (12_1) | 12 (12_1) | 12 (12_1) | 12 (12_1) | 12 (12_0) | 12 (12_0) |
Interface | PCI-E 3.0 | PCI-E 3.0 | PCI-E 3.0 | PCI-E 3.0 | PCI-E 3.0 | PCI-E 3.0 | PCI-E 3.0 | PCI-E 3.0 | PCI-E 3.0 | PCI-E 3.0 | PCI-E 4.0 | PCI-E 4.0 | PCI-E 4.0 | PCI-E 4.0 | PCI-E 3.0 | PCI-E 3.0 | PCI-E 3.0 |
Power, W | 260 | 250 | 215 | 175 | 125 | 120 | 100 | 120 | 250 | 300 | 225 | 150 | 180 | 130 | 185 | 150 | 150 |
The table shows the official specifications for GPU frequencies. The graphs show the full frequency range, including peak Boost values that are not specified in the specifications. This notation is used both for NVIDIA solutions and for new AMD models.
test stand
The test bench configuration is as follows:
- processor: Intel Core i7-6950X (3.0@4.2 GHz);
- cooler: Noctua NH-D15 (two NF-A15 PWM fans, 140 mm, 1300 rpm);
- motherboard: MSI X99S MPower;
- memory: G.Skill F4-3200C14Q-32GTZ (4×8 GB, DDR4-3200, CL14-14-14-35);
- system disk: Kingston SSDNow KC400 (512 GB, SATA 6Gb/s);
- secondary drive: WD Red 3TB WD30EFRX (3 TB, SATA 6Gb/s, 5400 rpm);
- power supply: Raidmax Cobra RX-800AE;
- monitor: ASUS PB278Q (2560×1440, 27″);
- operating system: Windows 10 Pro x64;
- Radeon Driver: AMD Adrenalin Edition 20.4.1/20.1.1;
- GeForce driver: NVIDIA GeForce 445.75/441.66.
Testing was done by repeating a run around a landing pad on the green planet of Bogano.
The tests were carried out at three resolutions with the Epic profile selected for the highest quality. The graphs show the minimum and average fps.
Test results
The old Radeon RX 580 and GeForce GTX 1060 video cards can be considered sufficient for Full HD, the results for the newer Radeon RX 5500 XT and GeForce GTX 1650 Super are slightly higher. These models are capable of delivering around 60 fps. With GeForce RTX 2060 Super and Radeon RX 5700, you can count on 100 fps, but with drawdowns in certain gaming moments. We see almost identical minimum fps for all older participants, this indicates that their performance potential rested on the processor. The retired GeForce GTX 780 Ti competes with the Radeon RX 480. Even the Radeon RX 470/570 will suit an undemanding player. The video memory load can be up to 4 GB.
A visual addition to the above results will be a video comparison of the GeForce GTX 1660, GeForce GTX 1650 Super, GeForce GTX 1060, Radeon RX 5500 XT and Radeon RX 580:
Let’s move on to higher resolutions.
The GeForce GTX 1660 struggles at 2560×1440. More acceptable results for the GeForce GTX 1660 Super, even higher for the Radeon RX 5600 XT. The GeForce RTX 2060 Super and Radeon RX 5700 give out over 60 frames. AMD’s older members lose to the GeForce GTX 1080 Ti and the newer competitor GeForce RTX 2070 Super.
In 4K resolution, the balance of power in the camp of older AMD solutions changes — Radeon VII shows a higher result than the Radeon RX 5700 XT. At lower resolutions, the situation is reversed, which indicates a strong processor dependence of the Radeon VII. But both comrades do not pull out high resolution. In general, here we can already recommend the GeForce RTX 2080 Super or GeForce RTX 2080 Ti.
conclusions
Star Wars Jedi: Fallen Order is notable for being the best story project in the Star Wars universe in recent years. The graphics cannot be called outstanding, although the picture is often pleasant and pretty. At the same time, the game does not require powerful video cards for mass Full HD resolution. Owners of the older GeForce GTX 1060 and Radeon RX 580 will be able to play in this format at maximum graphics settings. But as the resolution increases, the requirements increase markedly. For the 2560×1440 format, you need models no weaker than the GeForce RTX 2060 Super and Radeon RX 5700, and only the GeForce RTX 2080 Ti allows you to comfortably play 4K.
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